Standard Curses
The most common way to receive a curse is by meddling with Evil without proper preparation. They will vary wildly in severity, and thus no curses are available to read in this book. If you are cursed, you will receive an OC Curse Card in game detailing the nature of your curse and how to get rid of it.
Standard Curses are unique and intended to be temporary and of moderate difficulty to remove. All Standard Curses expire at the end of an event, unless specified otherwise. Players cannot cast Standard Curses.
Standard Curses can be broken by fulfilling their terms, or by those with the Curse Breaker ability.
Curse card example (appearance may change):

Witch’s Curses
All Witches have the innate ability to cast Curses, which puts those who have become Jaeger in a precarious place. Curses truly pull on the threads of Evil in order to enact, and their results are incredibly powerful, usually permanent and certainly life changing. Jaegers individually have mixed feelings on Witches using them and aren’t certain that if a Witch feels the need to Curse, whether they have truly separated themselves from Evil.
How curses are cast varies from Witch to Witch, but all take a considerable amount of time and power to prepare and cast – especially as they have now cut themselves off from Evil. These are challenging spells that should never be taken lightly, and getting it wrong could be dire for the caster and all those around them.
Due to the challenges of preparing a curse, and the personal nature of them, no components are listed for any curses and the list must be determined by the Witch.
Players who wish to curse player characters should always seek the OC permission if the target is a player character, as these effects can and will have severe and permanent consequences. Witches who try to Curse non-consenting PCs will always fail and will have an IC consequence imposed on them.
Game Team must be notified once a Witch’s Curse has agreed to be cast.
Curse of Lycanthropy
Duration: Permanent
Effect: The target is cursed with becoming a lycanthrope of the Witch’s choice. The curse is dictated by the terms of the Witch, for example, whether the curse only manifests on a full moon or permanently, or how the curse can be broken. The target is unaware of these terms IC, but will carry an OC Curse Card with the details for the cursed individual to keep with them for reference.
Curse of Monstrous Form
Duration: Permanent
Effect: The target is cursed with an unsightly, monstrous form. Players must determine OC how this will manifest, as it will need to be phys repped. Depending on the form, Game Team may determine that the form comes with some benefits and/or flaws. The Witch decides how the curse is broken. All details will be on an OC Curse Card that the cursed player will keep for reference.
Curse of Endless Sleep
Duration: Permanent
Effect: The target is put into a deep sleep that mimics the effects of death. The target is alive, but is in a form of stasis and can be kept this way for as long as the curse is in effect. It is up to the Witch to determine how the curse is broken. Explicit permission must be given by the target if a player, and both must then notify Game Team as this will effectively ‘kill’ the character.
Curse of Certain Death
Duration: Permanent
Effect: The target is told when and how they will die. No matter what the target tries to avoid their fate, the curse will always ensure that it will happen. It is up to the Witch to determine how the curse is broken. The target player can elect not to know the details of their fate, and the Witch can submit the curse effects directly to Game Team for enacting. Otherwise, the curse will be detailed on an OC Curse Card.
Curse of Undeath
Duration: Permanent
Effect: The target’s corporeal form becomes the spiritual property of the Witch. When the target dies, their corpse rises once more for the use of the Witch however they see fit. A more complex form of the curse will see that the target’s soul is still bound within the corpse, so that they may arise with their memory and skills intact. What the Witch wants to achieve with this curse will determine its difficulty to cast.
Curse of Transfiguration
Duration: Permanent
Effect: The target is turned into an animal such as a frog or swan. They retain their human mind but cannot speak, only being able to make the sound of the animal they have been turned into. The Witch determines how the spell is broken, but traditionally “True Love’s Kiss” is the preferred method.
