The world is dictated by these two fundamental forces. Good and Evil may appear to be simple to quantify, but is it really so easy? In this section you will find articles on what is considered to be Good or Evil.
The Concept of Good & Evil
Good and Evil is perceived by the personal doctrine of the individual. How a person has lived their life will shape what this means, but the generally accepted dogma surrounding Good and Evil is that Good is a monotheistic deity (God), and Evil is that deity’s antithesis (The Devil).
Corruption is a seed of Evil which draws in further darkness in the form of monsters, but this corruption can be combated and brought back into balance.
It is imperative to note that Jaegers are not inherently Good. Alignment is irrelevant when facing Evil, so long as one does not fully succumb to it. Jaegers often find that in order to defeat Evil, they too must wield it and at times, Good is not always of the purity and reverence it implies. It is a spectrum of shades, and whilst most people will see only two of those shades, the Jaegers are able to distinguish many more.
Succumbing to Evil can mean a variety of things depending on what the person has done. Technically, all Witches have already succumbed but those who become Jaegers have been able to seek out balance to fight against Evil. No one is ever truly forsaken.
This section is intentionally kept vague so as to allow players to experiment with their own concepts. However, there are some unifying concepts of Good across all faiths:
- Kindness and compassion towards thy neighbour and those in need.
- Opposition to cruelty in all its forms, including making others suffer for your faith.
- Duty to spread Good in all that you do.
